Category: Steampunk

Nevermet Press

Link to Nevermet Press

Sky Admiral Jules Verne vs. Mark Twainbot – A Match of Titans!

Posted: 07 Dec 2011 09:00 AM PST

Verne vs. Twain - A Match of Titans!Sky Admiral Verne vs. Twainbot – A Match of Titans! is running a contest: Mark Twain vs. Jules Verne Boxing Match. Vote for who would win, and why – and get a free copy of Stories in the Ether for your Kindle along the way! Here’s the highlight from their blog:

It’s ON! Like Grey Poupon! There’s a battle about to commence- a Battle of The Books! And you will take home the spoils! Our own mascots, Sky Admiral Jules Verne and Mark Twainbot are going head-to-head in a fierce competition for supremacy, and they’re both looking for your support. Cast your vote and add some smack-talk (gentlemanly, of course), and we’ll send you a fabulous Steampunk eBook just for participating: “Stories in the Ether, Issue 1″ from Nevermet Press. Ten lucky winners will also receive“Stories in the Ether, Issue 2″ as well!

Also, a savage beating in the boxing-ring will unfold. You won’t want to miss the hilarious exchange in the running comments stream as our combatants spar verbally; and you are encouraged to add your own contribution!

Visit the original post to ENTER the Sweepstakes and Vote on which on of these Titans will be champion!

Cheers all!

Visit the original post, Sky Admiral Jules Verne vs. Mark Twainbot – A Match of Titans!, at Nevermet Press. Subscribe via RSSTwitter, or Facebook.


Steampunk Jewelry Lives!

Dragons Flys!

Steampunk Neo Victorian Bracelet - Copper brass RED Czech Glass Art Deco DRAGONFLY

Tributes to the Dead Heads!

Roses Are Red

But the Eyes Have It!

Much, Much More! Go now and Adore!

Buy them Up! For Sure, the are now Ashore!

Shadowfist! Out of the Darkness and Across Time!

Maybe the Glass is really Half Full!

“Do you love Shadowfist but have no one with whom you can play in your area? Shoot us a message and we’ll either give you the tools to start your own Shadowfist group or find hidden players you might not know about! It only takes three players for a great game night of equal opportunity butt-kicking!”

Check out November’s Inner Kingdom Update to read up on the latest news and the long-awaited list of top Secret Warriors of 2011!
We have a new name at #1 this year!

Hey Shadowfist friends! Inner Kingdom has released the board game, Zombie Dash. Available here: We could use some help getting traffic to the game page at Please rate the game, or become a fan, or ‘Like’ it, if you like it. 🙂 Thanks!

Inner Kingdom Games’ very first board game pits players against each other as they race across town to safety! Outpace your opponents and beat your zombies to the finish line! For 3 to 6 players, ages 8 and up. Retail price: $24.95. Price below includes shipping. Dash

You have to check out these great shots from the Gondola! For full viewing pleasure go to the source below!

  Zeppelin Eureka

Photo Gallery

I’m still giddy over having had the opportunity to ride in, and photograph the only Zeppelin in the United States. The ‘Eureka’ is one of a new breed of lighter than air ships manufactured by the Zeppelin Luftschifftechnik GmbH, and operated by Airship Ventures. Based out of Moffett Field (in Mountain View, CA), the Eureka offers sight-seeing rides of the Bay Area and Monterey. Riding on the Eureka, and becoming a Zep head was truly a remarkable, and unforgettable experience!
Nikon D300 w/ 18-105mm VR lens, Nikon D200 w/ 70-300mm VR lens – Bernard Zee

Our trip started out with a preflight briefing, security screening, then a ride out to the private section of the Oakland airport. There, we watched the arrival of the Eureka airship!
Not to be confused with a Blimp, the Eureka has a rigid internal structure. So even with the helium removed, it will retain its general shape.
Airship Ventures started operating the Eureka out of Moffett Field in November of 2008. At 246 ft long, it is the largest airship in the world.
That’s our pilot Katherine ‘Kate’ Board. She is the only female Zeppelin pilot in the world. I believe she’s British.
Eureka’s 2 main engines are mounted high above the gondola, attaching to the airship’s internal bracing instead. This reduces engine noise and vibrations in the cabin, and also allows for an impressively unhindered viewing experience.

The 3rd engine is mounted aft, where it drives 2 propellers. One helps control yaw (like a helicopter tail rotor), and the other pitch. The one pointed down in the picture can be swiveled upwards, where it acts as a pusher propeller during normal flight.

Here’s Kate getting ready to lift off.

And away we go!! Oh my gosh, the take off was unbelievable! With no effort at all, we were hundreds of feet above the ground. It really was just like releasing a helium balloon. Helium of course, is the inert-lighter than air gas which provides the buoyancy that allows Eureka to fly.

Airship Eureka has 2 doors, each with a window that opens. Yes, not only do they open in flight, they encourage you to stick your head out there!!

The cockpit area, like the rest of the cabin, provides a wonderfully unobstructed view of the surroundings.

As we head towards San Francisco, Alameda island can be seen on the left.

Eureka’s cabin can seat 12 passengers, plus a crew of 2.

Here is an aerial view of the USCGC Bertholf (WMSL-750), moored in Alameda.

Sticking my head (and arm and camera) out the window, I get this view… Yeah, it’s pretty intense!

Directly below is the 880 Freeway (which we all know and love so much). I believe that’s Jack London Square towards the middle, and the old Alameda Naval station towards the top left.

Cruising at around 1000ft and 35mph, we got this amazing view of downtown Oakland, Berekely, and beyond!

At the briefing, they actually encourage you to stick your head out the window. That is how one gets inducted into the Zep-Head club! Yes, some people did it more than once. 🙂

No, it’s not a bluescreen photoshop. This is actually the back end of the gondola (note the little sticker about the seat). It’s this bench, with a wrap around view of the rear. Other than sticking the head out the window, the best spot to be on the airship!!

With the engines mounted so high, you’d really have to make an effort to see it. Even with the windows open, it’s more of a whishing noise, as the propellers cut into the air. Seen in the distance is of course, downtown San Francisco.

Once airborne, passengers were free to roam around and take in the sights from different stations. Trust me, no one just stayed in their seat!

Here we are, flying over Alcatraz.

Lived here for almost 20 years, but have never set foot there. The shame! But at least I’ve now flown over it!!

A picture postcard view of San Francisco, including Pier 39, and the Aquatic park. Other icons like the Transamerica building, coit tower, and Bay bridge can also be seen.

Looks like a wing, but it’s actually the rear underside of the airship.

We make a U-turn before getting too close to the Golden Gate Bridge. We were not flying the airship’s normal routine, as this was the Thursday of Fleetweek, and the Blue Angels were getting ready to do their practice flight – all sorts of airspace restrictions were in place… we were thankfully to be even allowed to fly! By the way, Eureka did participate in the Fleetweek ’09 air show. It did a hover, rocking, spinning, and nodding routine (I don’t know how else to describe it!) Saturday. Sunday’s show was considerably shorter, and it only did a fly by.

Here’s another shot showing the interior. Even if you stayed in your seat, there are huge windows you could look out of.

The pilot and co-pilot’s view.

This is looking out the back window, where the airship’s tail wheel can be seen, as we turn away from San Francisco.

Over flying Yerba Buena island.

Our co-pilot for the day was Flight Instructor consultant from Germany, Hans Paul Strohle. Got a lot of good information about airships from him! Weight management is very important for airship operations. Tiny things like direct sunlight warming up the gas in the airship a couple of degrees would generate increased lift (I think he said 80kg per degree Celsius) – due to the gas expansion. Conversely, losing the sun in the evening would cause a loss of lift. Things like how much fuel, rate of consumption of fuel, how many passengers, and so forth all figure into the calculation.

When they first picked us up, there were a few extra crew members on board. But that’s not nearly enough to offset the 12 passengers they were to take on. So they carried water as ballast. After taking on the passengers, the water was released, and away we went! (The grass at Oakland airport really looked like it could use it too!)

An artsy shot of San Francisco, in almost monochrome color.

Shooting towards the sun is usually not advised, but what the heck. Rules are meant to be broken!

Downtown Oakland. That crazy straight street? I believe that’s Broadway.

Lake Merritt is pretty darn big.

If you stick your head far enough out the window, you CAN look straight down. Probably not something many would want to do!

A parting view of downtown Oakland. Or as a Southwest flight attendant said over the intercom – land of Oaks. I know, I’m just repeating what I heard!

The Oakland Coliseum parking lot is huge!

The Oracle Arena (where the Warriors basketball team plays) looks like a giant bulls eye that says to space aliens – shoot me here!

Yeah, Kate thinks that’s funny! (no, not really…she’s just smiling for the camera). The air ship uses fly-by-wire technology, to control the 3 engines.

The airship pilot uses the joy stick for primary directional control, and the computer figures out the rest (like how much to swivel or tilt the engines, and a host of other calculations). There are a also other controls available which can be used to adjust for trim and buoyancy if needed.

View from the cockpit. Note the ropes are always there!

Actually shot this with a very slow shutter speed. The props don’t really seem to spin that fast in real life. Even though we were supposed to cruise at around 35mph, I think the pilot’s GPS said we were going 45kt. Max speed, which is not ever used, is 70kt.

Eureka is the 3rd of its class of Zeppelin NT airships, and the only one in the United States. The other airships are in Germany, and Japan. The one in Japan flies for ads space only, and doesn’t carry passengers.

Am I sticking my head out the window again? Looks like it! It’s actually hard to hold steady with the wind buffeting me.

Here’s a shot showing the Zeppelin’s shadow. With the sun being so far from earth, the light rays reaching us are for all intents and purposes parallel. Thus, the shadow cast by sunlight is the same size as the object (assuming the surface the shadow is cast on is normal, or perpendicular, to the light rays). You can see how big Eureka is by comparing the cars on the freeway below to the shadow!
Of course, the Eureka is a fraction of the size of the giant interwar year Zeppelins and rigid airships. Those behemoths can easily carry over 100 people in comfort.

Throwing in an artsy shot of the airship controls.

I liked the way the 4 softball fields are arranged.

The old salt evaporation ponds (between the San Mateo Bridge, and the Dumbarton Bridge) creates interesting color patterns, due to the different salinity and resultant algal and brine shrimp concentrations.

Helium and air valves. Apparently, helium is never released during normal flight. Air is moved back and forth to help trim the air ship though.

Here’s a nice view of the air ship’s cabin.

As we approach the end of the flight, we have to once again take our seats and buckle in. Out the window can be seen the main runway of Oakland International airport. No, we’re not landing there…

As mentioned before, the cabin is very quiet, and it’s effortless to carry on a normal conversation. The ride was likewise very smooth.

Just so there’s no mistake, ‘OAKLAND’ is painted in big letters on the tarmac.

On final approach, it’s as soft as an escalator ride. Actually, even smoother! The key to Eureka, is that it is safe. Unlike blimps and older generation airships, the Eureka is fully maneuverable. Even in light to moderate winds, it can hover and land, and only needs one person on the ground to hang on to the rope. A far cry from the old days, when there were tons of people grabbing the ropes and hanging on for dear life!

The front of the airship has what looks to be a quick connect fitting, which attaches to a boom on a truck in Moffett field. That’s how they park her at night. Sometimes, they will roll her into the hangar. But mostly, it’s park outside hangar 2. Tethered only on the front, the airship is allowed to swivel around that attachment point by the blowing wind.

With all the passengers off, and a new load of passengers on, Eureka prepares to take off again.

And Off it goes!

Pretty cool to have it fly directly overhead!

you can check their website for details, but I believe Airship Ventures charges $495 for an hour’s flight. Chartered flights are also available.

I count my lucky stars to have had the opportunity to experience flying in an airship! If you’ve ever wondered what it’s like to float above the hustle and bustle, you owe it to yourself to try this out!

More aerial shots

Some more aerial shots from the Zep (if you’re not tired of them yet!).

How Shabby was Babbage’s design?


Researchers begin attempt to recreate 180-year-old computer design

Would Babbage’s Analytical Engine actually have worked?



The Alloy of Law Tour Will Unlock a Wheel of Time Secret!

The Alloy of Law contains a secret from the Wheel of Time!

That Brandon Sanderson, he’s tricksy — so tricksy, that he’s again decided to hide an exclusive secret from the Wheel of Time in plain sight — encoded here on his own website.

To unlock the secret, fans will have find and enter all 35 codes, each one printed on the back of a WoT snake bumper sticker (pictured) and secreted in bookstores along Brandon Sanderson’s book tour for his new standalone Mistborn novel, The Alloy of Law. Oh, and that book tour? Starts tomorrow….

Think you have what it takes to land your name in a gleeman’s epic???

Follow the Great Hunt on Twitter at hashtag #wotgh

Brandon Sanderson’s Tour Schedule for The Alloy of Law

Tuesday, November 8
12:00 AM (Midnight)
BYU Bookstore
Provo, UT

Wednesday, November 9
7:00 PM
Mysterious Galaxy Books
San Diego, CA

Thursday, November 10
7:00 PM
Barnes & Noble
Huntington Beach, CA

Friday, November 11
7:00 PM
University Book Store
Seattle, WA

Friday • November 11 • 7pm

The Alloy of Law: A Mistborn Novel by Brandon Sanderson
Brandon Sanderson

The Alloy of Law: A Mistborn Novel (TOR)

Reading & Book Signing

Brandon Sanderson, the man hand-picked to finish Robert Jordan’s Wheel of Time series, took a little time off from that epic task to return to one of his own Mistborn series. In his new book, which takes place some 300 years after his last book, his fantasy world sits on the cusp of modernity. But though science and technology are advancing, the old magics of Allomancy and Feruchemy still play a role. And at the land’s frontiers, they remain crucial to order and justice.

Prime tickets are $28 and include a copy of Alloy of Law; General tickets are $10 (admission only). Prime ticket holders will pick up their books at the event on November 11. Tickets are available through

Please Note: Autographed copies of books are only available after the event.

Saturday, November 12
Vancouver, BC

Monday, November 14
7:00 PM
Joseph-Beth Booksellers
Lexington, KY

Tuesday, November 15
6:30 PM
Murder by the Book
Houston, TX

Wednesday, November 16
7:00 PM
Barnes & Noble
Brooklyn, NY (Park Slope)
Note: This date is a SIGNING ONLY.

The Alloy of Law comes out on November 8. Don’t forget to check the Alloy of Law Index on!

Title: Buffy the Vampire Slayer Volume 8: Last Gleaming

Publisher: Dark Horse Comics

Imprint: Dark Horse Books

Pub Date: 06/01/2011

ISBN: 9781595826107

Pages: 168

Trim Size: 7” x 10”

List Price: $16.99

Authors: Joss Whedon

Jane Espenson

Scott Allie

Category: Fiction – Adult: Humorous, Comics & Graphic Novels

Contributors: Inked or Colored by: Andy Owens & Michelle Madsen

Drawings by: Georges Jeanty & Karl Moline

Cover Design by: Jo Chen

Buffy the Vampire Slayer Season Eight Volume 8: Last Gleaming

Those fearing that they might be lost by jumping into the Demon Infested Finale of Season Eight need not Fear, for Buffy, Spike, Angel are back together again in a story arc that could only be attributed to the inimitable style of Joss Whedon.  Back but not nearly alone,  they have brought along just about darn near every main character from seasons past to season this Chef’s Surprise, which Francis Scott Key would surely have made allowances and overtures by lending this firework laden flag waving finale to this titles “Buffy the Vampire Slayer Volume 8: Last Gleaming”.

Demonic Threats from Beyond, Bugs flown Steampunk Spaceship Death from Above, Big Betrayals from Within, all to be faced and defaced in a race where it all leads back to Sunnyvale and the elusive “Seed of Wonder”.

Wiccans and Slayers and Demons, oh My! Oh Oh My indeed, best lest not to forget the Gods on High, for all have age old agendas, and someones got to Die!

Read it yourself if you think my tongue could Lie!!

Get in Line for Season Nine!

Loren Foster aka shadolrds

originally reviewed for

“From Whom Words Shadow Doles”

The, three so far,"Ghost" books:
Of Tangible Ghosts

Of Tangible Ghosts HC

Ghost of the Revelator

The Ghost of the Revelator HC

Ghosts of the White Nights

Ghost of the White Nights HC

 by L. E. Modesitt Jr. were an early introduction to the "Steam" genre.  They present a well thought out alternate world, one in which the population must deal with and live with the repercussions of deaths by violence and war.  Ghosts are real and persistent, reliving their deaths, making it difficult for those that are alive to ignore them.   Some are seen by the political community as merely a nuisance, like the Buddhist protestors, that daily engage in self immolation, keeping their faiths burning passions indelibly etched in the minds of those that see it.  Some are lonely and neglected and fade away.
Battles, especially those on land, tend to create many more inconvenient ghosts.  After all, who would want to live in a house or town or anywhere that was infested by one or more ghosts whose very essence permeates the fabric of reality, sending waves of pain and suffering.  It could really upset the daily routines.
Now imagine whole blocks, cities, countries devastated by War and its Weapons of MASS Destruction.  Such technologies as our Nuclear bombs would be unthinkable.  Not only could the victor not occupy the area due to Nuclear Radiation, no one could stay in their right minds and fast the Ghostly Radiation.  Ghosts are not mere superstition but have a literal physical reality.  In a world where your crimes can haunt you, and the ghosts of your crimes are visible to others.

The main character is Dr. Johan Eschbach,  a one time spy in the employ of the Dutch run Columbia, now a small northeastern provincial professor tries to teach his students to see beyond the veil of the printed facts, to think and respond, to look for the reasons and the consequences of actions, not to merely read and regurgitate.

There is much to admire and like about this world.  Much as Eschbach encourages his students, I too encourage you to go beyond the veil of this review and view his world with your own eyes.

The Problem With “Asian Steampunk” by Jess Nevins on

by Ay-leen the Peacemaker

It’s not that the phrase “Asian Steampunk” is intrinsically flawed. It’s just that the range of concepts displayed in “Asian Steampunk,” whether fiction, gaming, or costumes, are so so…limited. You’d never catch “Western Steampunk” limiting itself to cowboys, hard-boiled detectives, and British bobbies. Why then limit yourself to samurai, ninja, and geisha? There was so much more to the cultures and peoples of east Asia than that.

[Read the Rest on’s Steampunk Week]

A Review by Loren Foster
Originally posted at

Title: Roil
Author: Trent Jamieson
Publisher: Angry Robot

Pub Date: August, 30, 2011
ISBN: 9780857661845

Format: Paperback
Pages: 432
List Price: $7.99

According to the Merriam-Webster Dictionary ( ) the word ROIL is a verb whose first known use dates back to 1590. Definition is given as: to make turbid by stirring up the sediment or dregs; to stir up; disturb; to move turbulently; be in a state of turbulence or agitation.
Synonyms: boil, churn, moil, seethe.
Antonyms: delight, gratify, please.

In “Roil”, the first installment of The Nightbound Land, Trent Jamieson indeed toils through all the variations of the verb roil. Unfortunately, he has chosen to begin our tortuous journey bound to the company of David. As an addict, dependent on the antithetically named Carnival, David rarely rises above an emotionless state, seeming to exist solely as a means to move the story along as he is dragged through the muddy mire of an Earth called Shale.

If not for the commitment to review this book, I would have stopped reading it soon after the first pages. I was agitated by the lack of detail of David’s city Mirrlees-on-Weep, or of a description of David himself. Granted, David does grow on you after a while, but it is a slow process like curing a bad rash.

Margaret Penn and her city of Tate’s desperate decades long Roil engulfed struggle would have served up a much more moving and gratifyingly turbid start. She carries the weight and responsibilities of the worlds salvation with an Icy style and fashion that David lacks.

Frustration with scanty clues to the worlds back history clashes and wars with tantalizing hints and foreshadowings. Monstrous creatures vary in credibility and details, such as the innocuously named Hideous Garment Flutes. A garment flute is a trumpet-shaped frill on a dress…what exactly is hideous about them?

Jamieson proves masterful in his flesh rending gut twisting panoramas, inflicting trauma any E.R. surgeon would run screaming from. Battle scenes and fervent fields of gory transmogrification abound.

Add to the mix the mystery and menace of the Old Men and their links to the enigmatic Engine of the World. Drift, a flying city home of the Aerokin with their symbiotic living ships (a la Farscape’s Moya ) literally leave things up in the air with the ending begging for the next installment “Night’s Engines”, if only in hopes of untying and making sense of all those chapter heading quotes that allude to a future in which someone survived to publish.

Which brings us to the old adage, “Publish or Perish.” Will Shale, a lowly sedimentary rock compacted together by pressure, rise from the seething coils of the Roil, or will it succomb?
Time will Tell the Tale in “Night’s Engines.”

Loren Foster